[event report] Startling Odyssey II Commemoration Fair


to Seiyuu ML <seiyuu@usagi.jrd.dec.com>
cc PC Engine ML <pc-engine@usagi.jrd.dec.com>
from toshi@win.or.jp (Hitoshi Doi)
subject [event report] Startling Odyssey II Commemoration Fair
date Mon, 13 Feb 1995 12:43:28 +0900
Just 5 months late.. (^_^;)
For some reason, part of my memory came back to me. (^_^;;;)

I'm listening to the Startling Odyssey II game CD now.
It's a very nice story.  But the audio tracks are not in the
correct order, as the game.


Startling Odyssey II Commemoration Fair
Event
    Startling Odyssey II Commemoration Fair
Location
    Laox The Computer Building (Akihabara)
Date
    1994.10.22
Time
    11:00 - 11:40
    12:30 - 13:10
    13:30 - 14:10
    14:30 - 15:10
Guests
    Inoue Kikuko (井上喜久子)
    Mitsuishi Kotono (三石琴乃)
Cost
    7400 yen (Startling Odyssey II game)


  - Report version 0.0 by Hitoshi Doi, 1994.10.30

---------------------------------------

The commemoration event for the Startling Odyssey game was held on
October 22 and 23, at the Laox event hall in Akihabara.  There were 4
sessions each day, with each session being around 45 minutes.  Inoue
Kikuko was a guest for all 8 sessions, Mitsuishi Kotono was a guest for
the 4 sessions on October 22, and Inoue Kazuhiko was a guest for the 4
sessions on October 23.  To get into this event one had to buy the Star-
tling Odyssey game at Laox, which went on sale October 21, where the
price was 7400 yen.  There were around 100 or so people allowed for each
session.

I went to the 4th session on October 22 (with 13 other people from the
Inoue Kikuko and Mitsuishi Kotono mailing lists.. ^_^;).  I hear there
were tickets left over for some of the October 23 sessions.  Now that I
think about it, I should have gone..

For the 4th session, I was number 16, so I got to sit in the third row.

No pictures or recording allowed.. (;_;)

The event flowed as follows.

  - talk by guests
  - song by Inoue Kikuko
  - presents
  - final message

---------------------------------------


talk by guests
--------------
The emcee called "our megami" Inoue Kikuko, who played the role of the
heroine Julia, and "the bishoujo senshi of the seiyuu world" Mitsuishi
Kotono, who played the role of the tomboy Vivian.  [In the background,
they were playing the music from Startling Odyssey II.]

Inoue Kikuko had cut her hair!  It was just about shoulder length.  She
had red stone earrings.  Kikuko was wearing..  [I can't remember.. ;_;]

Mitsuishi Kotono was wearing a burgundy colored, long, one piece dress.

Some small group did a "Kotono-san!" call, and then we did a "Kikko-
san!" call. (^_^)

Kikuko said, "You're all up for this.  Thank you very much."
Kotono said, "Hello."

The emcee did a simple introduction of Kikuko and Kotono.

Inoue Kikuko: Belldandy (Aa Megami-sama anime), Aria (Star Breaker
game), Julia (Startling Odyssey II game)
Mitsuishi Kotono: Tsukino Usagi (the very popular Sailor Moon anime),
Vivian (Startling Odyssey II game)

There was a small stage with two seats, and Kikuko and Kotono sat down
for the talk show.

Q: How was the recording for this?
Kikuko: It was fun.
Kotono: It was fun.

Q: Impressions of the characters in Startling Odyssey?
Kikuko: I'm doing a girl Julia who is a female doctor in a small vil-
lage.  Then she meets Robin, and goes on the adventure with him.
Kotono: Vivian is a tomboy, who goes with Robin and Julia.  Sometimes
she tries to get Robin and Julia together.

Q: The graphics is very good in this game.
Kikuko: When we do the voices, we just look at the storyboards, and try
to get a feel for the characters that way.  Recently I saw the pictures
and was very moved because it was so beautiful.  The SD versions are so
cute.  The details are so nice.  I like it when Julia becomes small and
moves around.
Kotono: Vivian has a distinctive hair style.  That is her hair.
Kikuko: It's not a tail.
Kotono: I hope nobody makes a mistake.  Also there is a lot of "service"
with the "nice body".
emcee: Yes, Julia is "large", and she fights a lot..
Kotono: It should move when she fights.
Kikuko: That's her technique.
Kotono, emcee: Technique?
Kikuko: When the opponent is going, "Wow!" Julia hits the opponent.  It
doesn't show up on the screen, but I think that's happening in the back-
ground.
Kotono: Julia has a complex about her large breasts.  In the game,
Vivian asks Julia about it, and Kikko-san adlibs and answers.  It's a
very surprising, Kikko-san-"like" answer.
Kikuko: I wonder if you can rewind the game, when you think that's the
part with the dialogue.
emcee: You can't rewind games.
Kikuko: We are talking in the background, so you might not catch it.  If
you couldn't hear it, you'll have to start all over.
Kotono: You have to save it very often.
Kikuko: Oh, you can save it?
emcee: Yes.
Kikuko: Oh, then it's just like the "365 Step March" (some song?).  Move
3 steps forward and move 2 steps backwards.
emcee: Then it will take 10 years to finish the game.
Kikuko: Then you can enjoy it for 10 years.  What a great game!
Kotono: You really think it's great, don't you?
emcee: But I think Inoue-san's brain is greater.
Kikuko: Did I say something strange?
emcee, Kotono: No.

Q: Any NG?
Kikuko, Kotono: There weren't any.
emcee: Of course with seiyuu of this caliber, there won't be any mis-
takes.  Really?
Kotono: We just forgot.  We did the after recording about a year ago..
It's best to forget bad things.

Q: Any thoughts on the characters before and after recording?
Kikuko: When I do a new job, I'm always nervous and full of uncertainty.
But this time the studio was very fun.  There were many friends, like
Amano Yuri, Touma Yumi.  There are some times when the studio is very
serious, but this time it wasn't.
Kotono: There were lots of fun people, like Inoue Kazuhiko, so it was
fun.  Robin is a pure boy, but when Julia confessed to her, he pretended
to be an ecchi old man.  Of course this was during the test.


---------------------------------------


questions from the crowd
------------------------
Q (by Mr. Event 107): Did you play this game?
Kotono: Just the beginning part.
Kikuko: I played a little, probably a little more than Kotono-chan.
emcee: I think the only game player slower than Inoue-san is Mitsuishi-
san.
Kikuko: A while ago, there was a toy show.  So I played the sample ver-
sion, thinking I should study it a little.  It was very fun.
Kotono: I'll try to play some more.


---------------------------------------


song by Inoue Kikuko
--------------------
In the ending of the game, there is a song by Inoue Kikuko.  Kikuko even
wrote the lyrics.  "I was told to write the lyrics after I did the role
of Julia, with Julia's pure feelings."

Then Kikuko sang the Startling Odyssey II theme song, "Mirai Kara no
Kaze".


---------------------------------------


presents
--------
For the present corner, Inoue Kikuko and Mitsuishi Kotono came back on
stage to draw numbers out of a box.  They had Startling Odyssey II
postcards, Startling Odyssey II promotion videos, and signature boards
as presents.

emcee: I saw them signing them this morning.  It's very fresh.  They
signed them with all their might, even while sweating.
Kotono: I'm sorry.
Kikuko: Why was she sweating?
Kotono: I woke up 10 minutes before I was supposed to meet my manager.
Kikuko: Kotono-chan looked like she just woke up.  But she's so cute.
It's so nice that she's so cute without any make up.
Kotono: Thank you.  I was sweating, and signing, and apologizing this
morning.  That's the kind of signature this is.

Just as Kikuko put her hand in the box, she screamed out.  Someone had
put something other than the numbers in the box.  Kotono put her hand in
the box and pulled out a little stuffed animal.  (Just a little bit, and
then she put it back right away.)

Kotono: These are objects that we carry around.
Kikuko: Mine is a friend.
emcee: You keep your friend in a box!?
Kikuko: Just a while ago, he was on the table in the waiting room.  But
now he's here.
Kotono: When he was listening to the song, he jumped into the box.  It's
the famous Wendenyan.
Kikuko: I wrote a song called "Wendenyan no Uta" (Wendenyan's song).
The line, "She said, ''Wow, so cute!'' But then she played around with
his face." was modeled after Kotono-chan.
Kotono: I found out about it the other day.
Kikuko: I just turned Kotono-chan's actions into lyrics.  I was going to
tell her, but I did the recording and finished the song.
Kotono: I found out by another route.
Kikuko: Kotono-chan puts cute things into her mouth.  She says, "かわい
いかわいい、パクッ." (Cute, cute, bite)

Then they went to pull out numbers again.  But Kotono pulled out another
little stuffed animal.  This time it was her own.

Kotono: Kikko-san named it Wendapon.

Then they really started pulling numbers out of the box.  Among the
mailing list members, one person got a post card, one person got a pro-
motion video, and one person got a signature board.  I didn't get any-
thing. (;_;)

Just before the number for the very last present, Inoue Kikuko pulled
Wendenyan out of the box.

Kotono: His first public appearance!
Kikuko: He's not used the public..  He's shy.


---------------------------------------


final message
-------------
Kikuko: Tomorrow night, there will be a movie "Rocketeer" on TV.  I will
be doing Jennifer Connelly's voice.  I'll also be doing a new character
on Marmalade Boy, Anju.

Kotono: I will be releasing a CD single "Dareyori Kagayaite" on November
25.  It will also have a very funny picture of me in a sailor suit and
pony tails.  Please look at it and laugh.  Also there will be an essay
collection coming out next year.


---------------------------------------


おまけ
------
ビビアン>教えてよ!けちけちしないでさぁ
ジュリア>知らないって言ってるでしょ!!
ビビアン>教えて!!!
ジュリア>…牛乳をね、(たくさん)飲んじゃっただけよ!
ビビアン>牛乳飲んだらー、へぇ、じゃ今からでもやってみようかな?

--
Hitoshi Doi, Toshi Nibunnoichi                                  doi@tcp.com
half a UFO catcher doll, half a cel          801 tactical training squadron
http://www.tcp.com/doi/doi.html                             toshi@win.or.jp

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