[seiyuu:28279] Re: Love Live game
|from|| Timothy Yeh <email@example.com>
|subject|| [seiyuu:28279] Re: Love Live game
|date|| Mon, 07 Dec 2015 01:03:19 -0800
> On Dec 6, 2015, at 6:51 PM, Hitoshi Doi <firstname.lastname@example.org> wrote:
> With Muse disbanding in April next year, I wonder what's
> going to happen to the game..
> Will the game end?
> Or will they continue with more new Love Live Sunshine songs??
I think KLabs is praying they can continue with Sunshine and keep their meal ticket
going. They were going to be out of business before SIF.
> Also the game got an update last week, and they put in
> two major improvements.
> - On rank up, you don't lose the extra LP.
> Now I don't have to calculate the date and time when
> I'll rank up. This makes using the stones much easier
> during events.
I’m wondering if this means the scores will go up. ^_^;
(more people using stones instead of waiting for the right moment and more LP directed
at the game instead of just being lost)
> - You can start a new game even if your member list is full.
> Since I'm always near the full mark, this will save a lot
> of time as I won't have to keep doing practices after every game.
I’m wondering if this means the scores will go up, especially near the end
of events. ^_^;
(people not wasting time in the last day constantly needing to clear their rosters
when they fill it up)
> I switched to a iphone 6S yesterday.
> The bigger screen is nice, but my short fingers will need to
> get used to this.
I’ve never really tried to thumb play on my 6S plus, that would be…interesting.
I have relatively short fingers, too. :P
> I got a 8 inch tablet (AUS Zenpad S8.0) last week.
> The game responds better on this.
> But this is too big to hold and play on the train while standing.
We in Los Angeles generally don’t have to think about this problem. :P …
unauthorized access prohibited
MLtools V3.1 Copyright (c) Usagi Labs