Re: seiyuu ML matome okuri
to | seiyuu@ML.usagi.org
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from | "Mike L Ching" <cybertrooper@edsamail.com.ph>
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subject | Re: seiyuu ML matome okuri
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date | Mon, 7 May 2001 11:47:37 +0800
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"Sasami-chan" <b Re: Buggy Bugs and Seiyuu B-Days
>Hello everyone!
>
>Hitoshi Doi wrote:
>> It's very easy to get caught up in them..
>> They acquired many victims already. (^_^;
>It saddens me greatly to see them split up, 'specially before
>the game or the anime was made. I would have loved to see
>both. And helped them acquire more victims.
...Not that they needed the help to begin with...^^x;;;
>> Mieko is very cute, and her personality is good too.
>> But now there's a rumour that she might be changing her name..
>> from 土屋美惠子 to つちやみえこ. (kanji to hiragana)
>> I have no idea why she would want to do this.
>A lot of stars in Taiwan take up screen names, not only
>because they are more recognizable and easier to pronounce,
>but also because they may bring "better fortune" to their
>career. Might Mieko's decision have something to do with
>this? :)
Probably. Toyota Motor Corp's original name was suppsed to be "Toyoda", but
under the advice of some calligrapher (I forgot what they called him, a
calligrapher-mystic of some sort?), they used Toyota because it gave a lucky
total of 8 strokes to the writing of the name...
But someone (Konami! Konami!) should pick up on the KiraMelo concept, that is
to introduce a Dating Simulation with Virtual Girls with the name and
personality of the Seiyuu who play them.
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