Starcraft (it's got Ranma in it)


to ranma@ML.usagi.org
from Don Wang <dwang@sprynet.com>
subject Starcraft (it's got Ranma in it)
date Mon, 01 Jun 1998 15:54:29 -0700
Ruben:
> I got this from Eidos' web site.  It doesn't require a 3D card but it is
> "recommended." ^_^;

	In these days, recommended really means required.  ^_^

> The demo version found on PC Gamer's demo CD requires a 3dfx card to
> play.  I tried (the demo) on my system and it went belly up.  Gotta wait
> for the full game.
 
	Same here.  Can't see a thing.

> Good game.  Finished the Single Player; now playing on Battle.net and
> via modem to my friends.  I like the Terrans, though.  I send in 2-man
> teams of Ghosts into their bases and nuke the place ("Scorched Earth
> policy").

	Won't work if the enemy knows what he is doing.  Protoss - Observers
and a Zealot.  Zergs - anything and Overlords.  Human - Constat Scan and
anything.  You're really banking on the fact the enemy won't find out
where you're nuking, or if so, he wouldn't be able to pull out on time. 
It's best to nuke some place the enemy won't think you're nuking... like
a small army outside your base or something, or his peasants, etc...

> If the Xel Naga made the Cursed Springs, wouldn't (the Zerg) come here?
> That (would) be Judgement Day.

	Remember, Xel'Naga came from a different dimension.  Maybe Ranmaverse
is their home.  ^_^  Someone should submit this idea to Blizzard for
Starcraft 2 or something like that... ^_^  You've to admit there's quite
a bit of genetics stuff involved in Ranma 1/2, after all (Jusenkyo,
Herb, Saffron).  *shrug*.  Maybe the Xel'Naga decided to go with
something in between the purity of essence and form and wound up with
Ranmaverse at the end... not the strongest in physical ability as the
Protoss or as versatile as the Zerg, but it excels at doing both.	


Don
Akane's Dojo - http://home.sprynet.com/sprynet/dwang/ad.htm
"Lawyers, I suppose, were children once."
Charles Lamb


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