Re: ranma ML 1 hour matome okuri
to | ranma@usagi.jrd.dec.com
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from | lmyhan@CSWNET.COM (Lukas Timothy Myhan)
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subject | Re: ranma ML 1 hour matome okuri
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date | Fri, 31 Jan 1997 21:49:30 -0600 (CST)
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amnesiack responds to:
>> About the video games and ki attacks, from all I've heard, you don't
>> really need to 'aim' the Shishi Hokodan. You shoot it up, it comes down
>> like a semi-truck on everyone within fifty yards or so. The end.
How can you really use both effects from games and effects from anime/manga
to illustrate the same thing? They're really quite different. To
semi-quote Rogan Hamby "There's always a problem when you translate a plot
device into a game mechanic."
amnesiack, Founder of the Anything Goes School of Punk Martial Arts,
defender of the sacred green hair, Paladin of the Knighthood of the True
Fiance, and weilder of the Really-Big-Thing-For-Smacking-People-With.
My web page is sort of ready: http://members.tripod.com/~amnesiackX2/anime.html
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